Survive
First person only on all three servers. No third-person camera peeking over walls, no free look around corners — if you want to see what is behind you, you turn around.
AI bandits hold parts of the map, so an empty road is never automatically a safe one. On Namalsk the cold is a genuine cause of death, not a status icon.
The point is not the first hour. It is the fiftieth — still alive, still carrying something worth carrying.





